![]() Workaround: In recent v1.5.0 git builds, go to Config > Video (GS) > Plugin Settings, and set the 'Renderer' to any of the software modes. Traffic checking is the focus of a new race type, Traffic Attack (whereby a player must earn a set amount of Crash Dollars through checking traffic), which can be used later on. Type: Minor Description: The sun can be seen through walls and objects. A new gameplay feature in Burnout Revenge is the ability to ram same-way small to medium traffic, known as 'traffic checking', propelling the rammed car forward the event in which a 'checked' car hits a rival is considered as a Traffic Takedown. Wikipedia Gameplay carries on the high speed gameplay of previous entries in the series, in which players race through various courses, earning boost by driving in oncoming traffic lanes, narrowly avoiding other vehicles, and drifting. Burnout 3 : Takedown requires at least a Radeon X1900 GT or GeForce GT 340 to meet recommended requirements running on high graphics setting, with 1080p resolution. These take place within rush-hour traffic, and include circuit racing, Road Rage (where players cause as many rivals to crash as possible within a time limit, or until the player's car is wrecked), Burning Lap (a single-lap, single-racer time attack mode), Eliminator (a circuit race where every thirty seconds, the last-placed racer's car is detonated the race continues until only one racer is left), and Crash (where the player is placed at a junction with the aim of accumulating as many 'Crash Dollars' as possible). ![]() In Burnout Revenge, players compete in a range of racing game types with different aims.
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